5.0-18497 1 year, 11 months ago Android: Skylanders Portal UI (PR #11490 from deReeperJosh)
5.0-18495 1 year, 11 months ago lint: replace egrep with grep -E (PR #11529 from phire)
5.0-18493 1 year, 11 months ago lint: update to clang-format-13 (PR #11528 from delroth)
5.0-18491 1 year, 11 months ago Use GNUInstallDirs for installation paths (PR #11157 from h3xx)
5.0-18489 1 year, 11 months ago Android: Don't enforce a particular CMake version (PR #11495 from OatmealDome)
5.0-18487 1 year, 11 months ago Android: Fix settings being editable when marked otherwise (PR #11525 from t895)
5.0-18485 1 year, 11 months ago DolphinQt: Add button to open graphics mod folder on settings (PR #11434 from momocaoo)
5.0-18483 1 year, 11 months ago VideoBackends: add a way to load data into a specific level AND layer (PR #11501 from iwubcode)
5.0-18481 1 year, 11 months ago sdl: update to latest sdl2 (PR #11418 from shuffle2)
5.0-18478 1 year, 11 months ago CMake/MSVC fixes (PR #11506 from phire)
5.0-18473 1 year, 11 months ago NetKDTime: Use UTC based timestamp instead of localtime. (PR #11435 from techydude0713)
5.0-18471 1 year, 11 months ago VideoCommon: Better logic op invert approximation (PR #10864 from TellowKrinkle)
5.0-18469 1 year, 11 months ago Android: Create ScaledIntSetting class (PR #11513 from JosJuice)
5.0-18467 1 year, 11 months ago Improve the data in the first data block of the skylanders figures (PR #11492 from mandar1jn)
5.0-18465 1 year, 11 months ago Common/Network: Resolve -Wexpansion-to-defined warning (PR #11520 from lioncash)
5.0-18463 1 year, 11 months ago AndroidCommon: Make use of std::string_view where applicable (PR #11519 from lioncash)
5.0-18461 1 year, 11 months ago Android: Remove unused force filtering setting (PR #11518 from t895)
5.0-18459 1 year, 11 months ago Android: Set each slider step size manually (PR #11517 from t895)
5.0-18457 1 year, 11 months ago ActionReplay/GeckoCode: Make use of std::span where applicable (PR #11516 from lioncash)
5.0-18454 1 year, 11 months ago GameINI: Force safe texture cache on Marvel Super Hero Squad (PR #11323 from iwubcode)