3.5-598 11 years, 9 months ago Make sure to mask out the FPU rounding mode correctly. Good spot from LionCash.
3.5-597 11 years, 9 months ago fix debug build
3.5-596 11 years, 9 months ago Clean up PPCSTATE_OFF
3.5-595 11 years, 9 months ago fix vertexloader without jit
3.5-594 11 years, 9 months ago Merge branch 'vertex-loader-cleanup'
3.5-564 11 years, 9 months ago Add ARM Jit to GUI when built on ARM
3.5-563 11 years, 9 months ago Make the (V)LDR/(V)STR instructions support negative offsets. This fixes a bug where Arm Jit couldn't load the top 33 FPRs. Also makes it so the core can access all GPRs, FPRs, and SPRs in ppcState. T...
3.5-562 11 years, 9 months ago OK, seriously, buildfix. I shouldn't even have commit access!
3.5-561 11 years, 9 months ago Buildfix for real.
3.5-560 11 years, 9 months ago Buildfix!
3.5-559 11 years, 9 months ago Use standard binary multiple unit symbols for game size display. Use integer math for the calculation as we cannot rely on floats for something as important as game size display!
3.5-558 11 years, 9 months ago Disable SSE2 check in the GUI when building ARM.
3.5-557 11 years, 9 months ago Fixed issue 5270. Don't ask me how, I just clean up code and then it works! I think it was int overflow.
3.5-556 11 years, 9 months ago Fix compiling Dolphin on devices that provide crazy GLES drivers
3.5-555 11 years, 9 months ago Merge branch 'hle-fs-cleanup'
3.5-548 11 years, 9 months ago Don't null-terminate some random std::string.
3.5-547 11 years, 9 months ago Merge branch 'windows-unicode'
3.5-518 11 years, 9 months ago Windows: Open wiimotes with the FILE_SHARE_WRITE flag like before.
3.5-517 11 years, 9 months ago Fix accidental change from libpulse-simple to libpulse
3.5-516 11 years, 9 months ago Fix ARM build.