3.5-1377 11 years, 7 months ago Add auto fullscreen resolution option. Not tested on Linux, let me know if it doesn't work (it probably does).
3.5-1376 11 years, 7 months ago Save settings to file when booting a game.
3.5-1375 11 years, 7 months ago add new statistics for gpu buffer streaming
3.5-1374 11 years, 7 months ago also hide hacked buffer option on d3d
3.5-1373 11 years, 7 months ago disable hacked buffer option for d3d
3.5-1372 11 years, 7 months ago Adding MMU state values to state
3.5-1371 11 years, 7 months ago Use working directory for executions. Fixes issue 6318
3.5-1370 11 years, 7 months ago Edge case where balance board returns corrupt extension type...
3.5-1369 11 years, 7 months ago [Android] Make it less stupid to add a folder to the search list. Now just hit the menu button and select 'Add current folder'
3.5-1368 11 years, 7 months ago Adding unit test project to VS solution
3.5-1367 11 years, 7 months ago Buildfix for dsptool.
3.5-1366 11 years, 7 months ago Merge remote-tracking branch 'john-peterson/state4'
3.5-1364 11 years, 7 months ago Set graphics settings while playing a movie in UpdateActiveConfig(), so settings can't be changed for a frame.
3.5-1363 11 years, 7 months ago Merge branch 'wii_bb' Adds Balance Board support.
3.5-1351 11 years, 7 months ago [Android] Redo the Settings menu, Can now change the CPU Core, dual core setting, and video backend in the settings"
3.5-1350 11 years, 7 months ago Removing ISO ini presence requirement for reading movie settings
3.5-1349 11 years, 7 months ago [Android] Beginning of setting menu, doesn't do anything yet.
3.5-1348 11 years, 7 months ago [Android] Add in the Android Studio project files so one can use Android Studio instead of ADT.
3.5-1347 11 years, 7 months ago [Android] Copy over the Dolphin shared library to the Android APK build directory so it doesn't need to be manually copied each time.
3.5-1346 11 years, 7 months ago [Android] Qualcomm driver has a bug where it returns an invalid length for GL_INFO_LOG_LENGTH with glGetShaderiv. Qualcomm drivers seem to max out at ~512bytes returned from glGetShaderInfoLog so this...